A downloadable game

Siderodrome is a prototype made in a couple of days for a class at NAD - UQAC school. 

The prototype's goal was to isolate some key features of the thriller game genre and apply them.

  • Thriller Atmosphere
  • Keys and Locks mechanic
  • Fleeing is the objective of the game.

Controls :
ZQSD - WASD : Move Around
E : Interact

Credits :
Level & Game Design : Baptiste Barreyre
Game Design & Programming : Tom Grandjean Maglion
Additionnal Programming : Nox Shiro
Sound : Florian Dhieux



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